You'll lose a percentage of your equipment every day based off of your reliability and the % attrition. 12. Expansion. According to the supply areas map mode, there're air supplies coming into the area, but my paratroopers doesn't regain any manpower or equipment at all, and the tooltip says "Reinforcement blocked: no supply from capital". 5 100 98 90% 2. Without one, your invading army will be out of supply, and will most likely be surrounded and destroyed. #2. Mass Assault Basics: - Lower INF width allows design of bigger templates (or stronger ART focus) - Longer Supply Grace, much lower supply consumption and lower penalties for exceeding supplyConstruction is a mechanic in Hearts of Iron IV that is responsible for the building and repairing of buildings within your states and provinces. Lamires Recruit. - New. . 6 patch notes. com Reply. Air power can REALLY help when you are attacking a well defended enemy. It can be assumed that there is no harder challenge in Hearts of Iron 4 for newer players than leading the Soviet Union to victory against the Germans. The only ways to fix bottlenecks are: 1) upgrade infrastructure of bottleneck area. 00. Above the supply hub there is an icon where you can automatically upgrade any low leveled railroads that lead to your capital. This command can be used to add a specified amount of any equipment other than naval equipment. Twitch: Fuel cannot be transported due to safety concerns. The army and air force have a bigger impact on the war than the navy. 4 was installed, I figured out that now per 100 transports will provide only "0. The rest is just basic infantry giving your CAS room to bomb on disorganized undersupplied enemies. A province can only ever have one supply hub, and supply hubs only have one level of existence, unlike railways, forts, or ports. Terrain attrition is unavoidable. If you have the Waking the Tiger DLC, you can also establish an air supply system for your troops on the ground. In terms of power you have lot of breakthrough,armor and piercing. . As shown in the image above, two transport plane groups are designated for air supply. Store: Expansion. 20. Naval Rearmament 34. Minor nation is your issue I would say. Increases construction speed of shared buildings . View our full rules here. The ones sent to Japan have no problem, but the ones to their puppet don't get reinforced making them rather useless after a month or so of fighting. They could add Air Supply drops but would need to limit it to guns, support equipment etc. If your in Africa with no railways you get no supply easily And it would be useful if planes could just supply that. Are you supposed to click the "Air Supply" circle over the Air Region (where it also shows how many aircraft are on missions in that region)? Reply reply more replies More replies. A Battle Plan is an important tool that helps players visualize how their divisions will advance, allows the AI to control the player's divisions automatically, and can confer a Planning. Type. Everything else is to taste. It's usually used to help encircled/paratrooper divisions or to overcome shoddy infrastructure. Air combat. Read our Hearts of Iron 4 DLC guide. The officer corps tab gives an overall summary of the status of the armed forces and allows management of the military leadership and way of warfare. The willingness to distribute volunteers is one of the most useful mechanics. Ultimately, when it comes to military production in general, you want to assign all your factories like so: 3 on artillery, as for this strategy we want need them that much. Hybrid of other two air doctrines. Expansion. This helps them carry on their fight for longer periods, even if you haven’t otherwise captured any supplies on the ground. . Air research tree. Favorite Genre: RTS. (fits well into forest, hills and plains with minimal penalties) *as a rule of thumb, having fully supplied troops is more important than having perfect combat width. Although I can't find anything official from Paradox, I've read in forums that this feature is activated by purchasing the WtT DLC. In the following situation, attrition will happen: Training: 5% attrition. This is a file that dictates many of the game's base mechanics and rules. but I cant use air supply button. Over 160 reskined aircraft. Chinese National Focuses: Divided and under threat, China has great reserves of manpower and. Air Spirits Hearts of Iron 4 Doctrines, Spirits and Tactics deploy them. you first need supply planes who i rarely make unless you make paratroopers , who are most of time useless. It also makes air bases more prominent and displays more detailed information via tooltips when hovering over an air zone. 12. and reinforcement priority can be set for an entire theater. #1. If both human and AI players are distributing air wings of equal size between the available airbases, then the AI can use a less complex algorithm with fewer edge cases and far less likelihood of planes ping-ponging between two airbases. Weather: Up to 70% attrition and +60% rate of air accidents. I also cover topics like how to make a battle plan, t. The default technology for most countries in HOI4 allows. These positions will be vital for the wars to come. Five armies can be led by a Field Marshal. supply_node = yes: Boolean. The listed decimal places is for display only. This template is a lifesaver. Gamer Since: 2008. 27. These smaller divisions are best used to guard territory, protecting key ports and coastlines from naval invasion. Views: 27,095. As the name suggests, the Battlefield Support doctrine provides excellent bonuses for supporting your troops on the ground with the air force. Make sure to have escort or they might go down like mosquitos and I repeat, Transport Planes are very expensive. This guide contains the more important aspects of the mod that should be understood, as well. I know this may be simple, but how do you send air-volunteers. you can try cutting off their oil supply to reduce their air power as well. Weather: Up to 70% attrition and +60% rate of air accidents. For more detailed information on the mechanics, including some of the detailed math behind some of the computer's calculations, follow the links to the articles dedicated specifically to those. And – as any hardened Hearts of Iron veteran will tell you – one of the most fundamental, crucial. September 13, 2023. 4. Why this Template is Great: Combat width remains good and will allow for more units to join the battle. 201. This helps them carry on their fight for longer periods, even if you haven’t otherwise captured any supplies on the ground. Increases supply and supply throughput. This guide has been developed by the BICE team to help ease in new players coming from the base game. All aircraft start with 80% reliability unless otherwise noted. You can remove equipment by specifying a negative amount. supply_node Makes the building be marked as a supply node. and add logistical companys to your divisions. A supply chain is the actual path that your supplies will take in order to reach your troops. U91yN3rd Oct 19, 2022 @ 5:59am. 1. By Planeswalker and 2 collaborators. 2 supply per transport used at 100% mission efficiency, so for 100 transport planes = 20 supply. Each fleet consists of one or more task forces, with. kaspar42. Not using transport planes at all. Hearts of Iron IV (HOI4) is a revolutionary addition to the esteemed Hearts of Iron series, brought to life by Paradox Interactive. Showing 1 - 4 of 4 comments. and only time you may need air supply is during paratrop/invasion , problem is you need air superiority. As such, it is discontinued. Special forces doctrine. III DEMS & SBML two-inch mortar. Question. Lewis Mk. Reintegrate Luxemburg and Alsace-Lorraine 38. Hearts of Iron IV: Waking the Tiger will be available soon on major digital distribution channels for the suggested retail price of $19. I have around 1500 hours in HOI4 and I still play as a noob. TBH air supply is something you use it very rare. land_fort Adds that many land forts to the province. Supply Usage: A modifier applied to Supply use. Continuos Strike: Ok, the current beta has at least nerfed the excessive CP drain air supply missions cause. Executing the above command would remove 200 army XP, 200 naval XP and 200 air XP from your current country (as a negative number is specified). A transport plane in Hearts of Iron IV is a special aircraft that costs three aluminum and two rubber per factory, and has a total of 180 production cost. If you intend for a unit to move forward, then a Recon company is worth it. at least 75% [3] Air superiority in the region. For more detailed information on the mechanics, including some of the detailed math behind some of the computer's calculations, follow the links to the articles dedicated specifically to those concepts. Air. My inf strat at the moment is; Main inf - 30w, Fillers - 15w, Fillers have aa and main inf have whatever you'd like. A successful example is the pocket of Kholm. If you want to bleed the enemy, which is great if you want to drain the enemy manpower, support artillery are great. When I press the button it doesn't do anything. Air Supply Rebalance. Try building up your ports. I just updated the post and uploaded an image of the problem. This page includes help on how to use the command, argument explanation and examples. A m8 told me, that I just need to click on the Region where I want the Transport Aircraft to drop supplys, but this dont work! In Tutorials I often see. Yes, you need waking the tiger DLC to have air supply. 31 Badges. Bemtoto Aug 2, 2016 @ 11:47am. Each building level (maximum level 5 per state) removes 5 [4] air power from the opposing side. NON_CORE_SUPPLY_AIR_SPEED-0. Hearts of Iron IV. Officer corps - Hearts of Iron 4 Wiki hoi4. reloadsupply. To enter the console and enter in these commands press the ` key (found directly under the Esc key on most keyboards). However, in time, it has grown into a substantial. paradox fix ur game ffs. I just watched Hearts of Iron 4 Game play part 10 and they said their is no air supply in the game! Hmm depending on the number of units your trying to supply and the type and amount of supplies the planes can carry there should be air supply just like in Hearts of Iron 3! Paratroops with no way to get resupplied by air unheard of!If more than 4 air units engage in one combat, you get an over command max penalty of -25 for each unit above the leader's rank command capacity. Forum list Trending. 9. For example: 'ae 100 infantry_equipment_1'. Foot infantry should be twenty width with seven infantry and two artillery. Launcher. Battle for the Bosporus. Normal. 5 80% 100 3 4 SH. Through research, the engineering team will also increase the general attack and defense of the division, particularly in rough terrain, i. Meneth; Jan 24, 2014; 44 45 46. . The thing is that speed doesn't matter as much as it did before. Why this Template is Great: Combat width remains good and will allow for more units to join the battle. JamesYungkans. ) There are some cases where you'd get 100% eff (From air crews and air spirit. In Hearts of Iron IV, there are three distinct air doctrines, each of which will allow your nation to specialize its air warfare method and ultimately control the skies. These serve as depots for your supplies when divisions are nearby, and will keep your divisions ready for com bat. Learn how to manage your supply consumption and optimize your warfare strategy in this wiki article. Still, feel free to adjust the combat width based on starting circumstances and industrial capacity. . 0 +50. Hearts of Iron 4 is an incredibly complex World War II simulation that will require potentially hundreds of hours to master, both in-game and poring over wiki articles that read like an economics. Division Stats. sandpatch • 5 yr. Hearts of Iron IV > General Discussions > Topic Details. Or build medium tanks and lots of anti air? Or sea invade the last Italian enclave to free up the navy to naval invade the German north coast?. Create a new wing of your chosen plane. The amount of supply available in a hub is dependent on the railway network that the hub is connected to. In this tab,all players can see their allocated command power, as well as daily army, navy, and air experience gain. Air superiority is kind of obligatory when you're trying to steamroll and make pincer movements, but having a lot of direct ground support brings it to a whole new level. Please treat me as such, lol. A modifier is essentially a variable used in internal calculations. BramGamingNL • 2 yr. Air superiority and close air support provide numerous direct benefits to troops on the ground, while strategic bombers can cripple enemy industry. Paradox / Steam. Can be used in both offensive and defensive battles, provided the enemy does not have any armored units. 6 aka "Ironclad". Every 1 point of air superiority advantage in a strategic region gives a +0. Currently there are no air supply systems in HOI4, so a supply source such as a port or large city should be captured or a land supply connection established within a couple of days to avoid the effects of being unsupplied. [deleted] • 5 yr. caseythedog345 • 5 yr. Start game, load savegame and save as new file, exit game. it tells you when you hoover over the supply drop button iirc. Go a few lines below to max_traits=0. There are four types of. This quote perfectly describes what the navy is is used for; cutting off enemy supply lines, and securing your own supply lines. Starting at $4. A nation's military is going to play a pivotal role. or if playing a minor pick one which has a clear focus they can. Hearts of Iron IV (HOI4), developed and released by Paradox Interactive in 2016, is an immersive grand strategy masterpiece set amidst the tumultuous tapestry of the Second World War. Germans were using it on eastern front for their besieged troops during offensives and counter-offensives it wasn´t just Stalingrad. It was the same tech that gave transport. Reply. The Recruit & Deploy screen ( U) allows viewing and controlling the flow of equipment and manpower into new and existing divisions as well as lend-lease. Protonnumber. Experience the postapocalypse like never before with a dynamic war system that ensures that the AI nations act on their own, respond to aggression, and strike when their opponents are weak.